Understanding The Digital World (what You Need To Know About Computers, The Internet, Privacy, And Security)
By (author) Kernighan, Brian W.
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By (author) Kernighan, Brian W.; By (author) Kernighan Brian W.
Short description/annotation
Description
The basics of how computer hardware, software, and systems work, and the risks they create for our privacy and security Computers are everywhere. Some of them are highly visible, in laptops, tablets, cell phones, and smart watches. But most are invisible, like those in appliances, cars, medical equipment, transportation systems, power grids, and weapons. We never see the myriad computers that quietly collect, share, and sometimes leak vast amounts of personal data about us. Through computers, governments and companies increasingly monitor what we do. Social networks and advertisers know far more about us than we should be comfortable with, using information we freely give them. Criminals have all-too-easy access to our data. Do we truly understand the power of computers in our world? Understanding the Digital World explains how computer hardware, software, networks, and systems work. Topics include how computers are built and how they compute; what programming is and why it is difficult; how the Internet and the web operate; and how all of these affect our security, privacy, property, and other important social, political, and economic issues. This book also touches on fundamental ideas from computer science and some of the inherent limitations of computers. It includes numerous color illustrations, notes on sources for further exploration, and a glossary to explain technical terms and buzzwords. Understanding the Digital World is a must-read for all who want to know more about computers and communications. It explains, precisely and carefully, not only how they operate but also how they influence our daily lives, in terms anyone can understand, no matter what their experience and knowledge of technology.
Table of contents
Preface xi Introduction 1 Part I: Hardware 7 1. What''s in a Computer? 11 1.1 Logical Construction 13 1.1.1 CPU 13 1.1.2 RAM 14 1.1.3 Disks and other secondary storage 15 1.1.4 Et cetera 17 1.2 Physical Construction 17 1.3 Moore''s Law 21 1.4 Summary 22 2. Bits, Bytes, and Representation of Information 23 2.1 Analog versus Digital 23 2.2 Analog-Digital Conversion 25 2.3 Bits, Bytes, and Binary 30 2.3.1 Bits 30 2.3.2 Powers of two and powers of ten 31 2.3.3 Binary numbers 32 2.3.4 Bytes 34 2.4 Summary 36 3. Inside the CPU 37 3.1 The Toy Computer 38 3.1.1 The first Toy program 38 3.1.2 The second Toy program 40 3.1.3 Branch instructions 41 3.1.4 Representation in RAM 43 3.2 Real CPUs 43 3.3 Caching 46 3.4 Other Kinds of Computers 47 3.5 Summary 49 Wrapup on Hardware 51 Part II: Software 53 4. Algorithms 55 4.1 Linear Algorithms 56 4.2 Binary Search 58 4.3 Sorting 59 4.4 Hard Problems and Complexity 63 4.5 Summary 65 5. Programming and Programming Languages 67 5.1 Assembly Language 68 5.2 High-Level Languages 69 5.3 Software Development 75 5.3.1 Libraries, interfaces, and development kits 76 5.3.2 Bugs 77 5.4 Intellectual Property 79 5.4.1 Trade secret 80 5.4.2 Copyright 80 5.4.3 Patents 81 5.4.4 Licenses 82 5.5 Standards 84 5.6 Open Source 84 5.7 Summary 86 6. Software Systems 87 6.1 Operating Systems 88 6.2 How an Operating System Works 92 6.2.1 System calls 93 6.2.2 Device drivers 93 6.3 Other Operating Systems 94 6.4 File Systems 95 6.4.1 Disk file systems 96 6.4.2 Removing files 98 6.4.3 Other file systems 99 6.5 Applications 100 6.6 Layers of Software 102 6.7 Summary 104 7. Learning to Program 105 7.1 Programming Language Concepts 106 7.2 A First JavaScript Example 107 7.3 A Second JavaScript Example 107 7.4 Loops 110 7.5 Conditionals 111 7.6 Libraries and Interfaces 112 7.7 How JavaScript Works 114 7.8 Summary 114 Wrapup on Software 117 Part III: Communications 119 8. Networks 125 8.1 Telephones and Modems 126 8.2 Cable an
Short description/annotation
Revised edition of: D is for digital. 2011.
Description
The basics of how computer hardware, software, and systems work, and the risks they create for our privacy and security Computers are everywhere. Some of them are highly visible, in laptops, tablets, cell phones, and smart watches. But most are invisible, like those in appliances, cars, medical equipment, transportation systems, power grids, and weapons. We never see the myriad computers that quietly collect, share, and sometimes leak vast amounts of personal data about us. Through computers, governments and companies increasingly monitor what we do. Social networks and advertisers know far more about us than we should be comfortable with, using information we freely give them. Criminals have all-too-easy access to our data. Do we truly understand the power of computers in our world? Understanding the Digital World explains how computer hardware, software, networks, and systems work. Topics include how computers are built and how they compute; what programming is and why it is difficult; how the Internet and the web operate; and how all of these affect our security, privacy, property, and other important social, political, and economic issues. This book also touches on fundamental ideas from computer science and some of the inherent limitations of computers. It includes numerous color illustrations, notes on sources for further exploration, and a glossary to explain technical terms and buzzwords. Understanding the Digital World is a must-read for all who want to know more about computers and communications. It explains, precisely and carefully, not only how they operate but also how they influence our daily lives, in terms anyone can understand, no matter what their experience and knowledge of technology.
Table of contents
Preface xi Introduction 1 Part I: Hardware 7 1. What''s in a Computer? 11 1.1 Logical Construction 13 1.1.1 CPU 13 1.1.2 RAM 14 1.1.3 Disks and other secondary storage 15 1.1.4 Et cetera 17 1.2 Physical Construction 17 1.3 Moore''s Law 21 1.4 Summary 22 2. Bits, Bytes, and Representation of Information 23 2.1 Analog versus Digital 23 2.2 Analog-Digital Conversion 25 2.3 Bits, Bytes, and Binary 30 2.3.1 Bits 30 2.3.2 Powers of two and powers of ten 31 2.3.3 Binary numbers 32 2.3.4 Bytes 34 2.4 Summary 36 3. Inside the CPU 37 3.1 The Toy Computer 38 3.1.1 The first Toy program 38 3.1.2 The second Toy program 40 3.1.3 Branch instructions 41 3.1.4 Representation in RAM 43 3.2 Real CPUs 43 3.3 Caching 46 3.4 Other Kinds of Computers 47 3.5 Summary 49 Wrapup on Hardware 51 Part II: Software 53 4. Algorithms 55 4.1 Linear Algorithms 56 4.2 Binary Search 58 4.3 Sorting 59 4.4 Hard Problems and Complexity 63 4.5 Summary 65 5. Programming and Programming Languages 67 5.1 Assembly Language 68 5.2 High-Level Languages 69 5.3 Software Development 75 5.3.1 Libraries, interfaces, and development kits 76 5.3.2 Bugs 77 5.4 Intellectual Property 79 5.4.1 Trade secret 80 5.4.2 Copyright 80 5.4.3 Patents 81 5.4.4 Licenses 82 5.5 Standards 84 5.6 Open Source 84 5.7 Summary 86 6. Software Systems 87 6.1 Operating Systems 88 6.2 How an Operating System Works 92 6.2.1 System calls 93 6.2.2 Device drivers 93 6.3 Other Operating Systems 94 6.4 File Systems 95 6.4.1 Disk file systems 96 6.4.2 Removing files 98 6.4.3 Other file systems 99 6.5 Applications 100 6.6 Layers of Software 102 6.7 Summary 104 7. Learning to Program 105 7.1 Programming Language Concepts 106 7.2 A First JavaScript Example 107 7.3 A Second JavaScript Example 107 7.4 Loops 110 7.5 Conditionals 111 7.6 Libraries and Interfaces 112 7.7 How JavaScript Works 114 7.8 Summary 114 Wrapup on Software 117 Part III: Communications 119 8. Networks 125 8.1 Telephones and Modems 126 8.2 Cable an
Author | By (author) Kernighan, Brian W. |
---|---|
Date Of Publication | Jan 24, 2017 |
EAN | 9780691176543 |
Contributors | Kernighan, Brian W.; Kernighan Brian W. |
Publisher | Princeton University Press |
Languages | English |
Country of Publication | United States |
Width | 178 mm |
Height | 254 mm |
Product Forms | Hardback |
Weight | 0.907000 |
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