Think Like A Programmer
By (author) V. Anton Spraul
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By (author) V. Anton Spraul; By (author) Spraul V. Anton
Description
The real challenge of programming isn''t learning a language''s syntax it''s learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You''ll also learn how to: Split problems into discrete components to make them easier to solve Make the most of code reuse with functions, classes, and libraries Pick the perfect data structure for a particular job Master more advanced programming tools like recursion and dynamic memory Organize your thoughts and develop strategies to tackle particular types of problems Although the book''s examples are written in C++, the creative problem-solving concepts they illustrate go beyond a
Table of contents
Introduction
Chapter 1: Strategies for Problem Solving
Chapter 2: Pure Puzzles
Chapter 3: Solving Problems with Arrays
Chapter 4: Solving Problems with Pointers and Dynamic Memory
Chapter 5: Solving Problems with Classes
Chapter 6: Solving Problems with Recursion
Chapter 7: Solving Problems with Code Reuse
Chapter 8: Thinking Like a Programmer
Index
Biographical note
V. Anton Spraul has taught introductory programming and computer science for more than 15 years. He is the author of Computer Science Made Simple (Broadway) and How Software Works (No Starch Press). He offers advice for beginning programmers in his series "Learning to Program: A Guide" on his website (http://www.vantonspraul.com).
Description
The real challenge of programming isn''t learning a language''s syntax it''s learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You''ll also learn how to: Split problems into discrete components to make them easier to solve Make the most of code reuse with functions, classes, and libraries Pick the perfect data structure for a particular job Master more advanced programming tools like recursion and dynamic memory Organize your thoughts and develop strategies to tackle particular types of problems Although the book''s examples are written in C++, the creative problem-solving concepts they illustrate go beyond a
Table of contents
Introduction
Chapter 1: Strategies for Problem Solving
Chapter 2: Pure Puzzles
Chapter 3: Solving Problems with Arrays
Chapter 4: Solving Problems with Pointers and Dynamic Memory
Chapter 5: Solving Problems with Classes
Chapter 6: Solving Problems with Recursion
Chapter 7: Solving Problems with Code Reuse
Chapter 8: Thinking Like a Programmer
Index
Biographical note
V. Anton Spraul has taught introductory programming and computer science for more than 15 years. He is the author of Computer Science Made Simple (Broadway) and How Software Works (No Starch Press). He offers advice for beginning programmers in his series "Learning to Program: A Guide" on his website (http://www.vantonspraul.com).
Author | By (author) V. Anton Spraul |
---|---|
Date Of Publication | Aug 12, 2012 |
EAN | 9781593274245 |
Contributors | V. Anton Spraul; Spraul V. Anton |
Publisher | No Starch Press,us |
Languages | English |
Country of Publication | United States |
Width | 178 mm |
Height | 234 mm |
Product Forms | Paperback / Softback |
Weight | 0.464000 |
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